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There are 332 commands. Click at a category to see its commands or use the search.
• PLEASE READ: Info for using this reference
skipeventCategories: basic For some events, Stranded II does automatically perform actions. For instance, if there is an item lying around in the game environment, it will always be picked up when you use it - no matter if this has been determined per script.Skipevent allows to skip, resp. deactivate, these basic functions of Stranded II for certain events. For that, the command can be put at any position within the event brackets. supported events collect - the item will not be picked up when used combine (only for scripts in combinations.inf) - the combination will not be performed use - actions determined by the behaviour or the examination of dead units will be blocked drop - the item cannot be chucked away getoff - the player does not dismount attack1 - no attack attack2 - no special action build_setup - the game does not switch to positioning mode build_start - no building site gets erected separate - when hit, the item does not disjoint and fall down from the object it belongs to |
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