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There are 332 commands. Click at a category to see its commands or use the search.
• PLEASE READ: Info for using this reference
addstate, areal_state, count_state, freestate, getstatevalue, gotstate, state, statecolor, statesize, statevalue addstate "Class", ID, "State"Categories: states Adds a state to a certain objectSee the list of states areal_stateCategories: states Sorry, info not available in english!Teilt allen Objekten in einem bestimmten Radius (Standard 50), um einen über X,Y und Z festgelegten Punkt, einen State zu. count_state "State"Categories: states, return Returns the number of a type of state that are assorted to any objects on the whole mapfreestate "Class", ID, "State"Categories: states, free Deletes a certain state at a certain object. If the parameter state is left out, all states will be deleted at the particular objectgetstatevalue "Class", ID, "State" [,Value]Categories: states, return Returns a value of a certain state. By default (Value=0) you get the normal value but you can also get other values:0 - Value (Standard) 1 - Size/Range 2 - Red-Value 3 - Green-Value 4 - Blue-Value gotstate "Class", ID, "State"Categories: states, return Returns 1 or 0 depending on wether the object does have the named state or notstateCategories: states, return Sorry, info not available in english!Gibt beim addstate Event oder beim freestate Event den Typ des States zurück, der gerade hinzugefügt bzw. entfernt wurde statecolor "Class", ID, "State", R, G, BCategories: states Changes the color of a certain state at a certain object.
Only works with light-, flare- and particle-statesstatesize "Class", ID, "State", SizeCategories: states Changes the size/range of a certain state at a certain object.
Only works with light- and flare-statesstatevalue "Class", ID, "State", ValueCategories: states Changes the value of a certain state at a certain object.
In most cases it is the damage this state causes. |
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